Visual (e.g., Enhanced Graphics, Etc.) Patents (Class 463/31)
-
Patent number: 11875643Abstract: A wagering system is associated with a first wagering facility, communicably coupled with a network and includes a memory operable to store betting odds on a plurality of wagering events hosted by the first wagering facility. The system includes a processor coupled to the memory and operable to receive via the network a first bet on a particular event comprising at least one of the wagering events hosted by the first wagering facility. If a second bet is received within a predetermined period of time after the first bet is received, the processor recalculates the betting odds on the particular event based upon the first bet and the second bet. If a second bet is not received within a predetermined period of time after the first bet is received, then the processor recalculates the betting odds on the particular event based upon the first bet.Type: GrantFiled: November 1, 2021Date of Patent: January 16, 2024Assignee: CFPH, LLCInventors: Joseph M. Asher, Howard W. Lutnick
-
Patent number: 11877038Abstract: The present invention provides a media player configurable to provide the user with a seamless way of conducting transactions from within a window of the media player itself. All intermediate steps relating to the required transaction are carried out by calling up relevant modules/applications from within the application libraries from within an e-commerce platform. In preferred embodiments, the media player is configured to retrieve an encoded media file from a server or other content delivery network (CDN). The media player is further configured to display predefined overlays to the user during playback of the media file in response to identifying cues encoded into the media file by the content owner. The content owner can upload the media files to a server or other CDN via a dashboard/user interface. The cues can be encoded with a plurality of fields to enable the desired functionality to be achieved.Type: GrantFiled: July 2, 2021Date of Patent: January 16, 2024Assignee: Playrcart LimitedInventors: Glen Dormieux, Richard Mason
-
Patent number: 11872484Abstract: The purpose of the present invention is to provide a game device, etc., that improves the operability of an operation unit. The game device comprises: a storage unit that stores an image of a first object; a display unit that displays an image of at least the first object; first and second operation units for outputting operation information on the basis of a player action; a determination unit that determines whether or not the output operation information fulfills a prescribed condition; an identification unit that identifies, as an object operation unit, the operation unit that output operation information fulfilling the prescribed condition, out of the first and second operation units; and an object control unit that changes the first object displayed on the display unit, in accordance with the operation information from the object operation unit.Type: GrantFiled: September 30, 2022Date of Patent: January 16, 2024Assignee: GREE, INC.Inventors: Hitoshi Imai, Gaku Kawamura
-
Patent number: 11872489Abstract: A set of levels of a game is displayed and a user selection of one of the levels detected. It is determined that the user is partaking in a fragment collection event, the fragment collection event defining a set of collection conditions, and that one of the collection conditions is satisfied. Fragments are assigned to the user, the fragments having no utility within a game environment, wherein only one collection condition can be satisfied per level selection. A fragment count is stored, where assigning the one or more fragments to the user comprises incrementing the fragment count associated with the user by a predefined amount associated with the satisfied collection condition. When the fragment count is equal to or greater than a threshold fragment count, the fragment count is decreased by an amount equal to the threshold fragment count and a utility object assigned to the user.Type: GrantFiled: October 25, 2021Date of Patent: January 16, 2024Assignee: KING.COM LTD.Inventor: Mick Heijkens
-
Patent number: 11872492Abstract: Systems and methods for determining whether to enable color blind accessibility settings within the course of a user interactive narrative are described herein. Virtual color blindness indication objects containing colors that are visibly distinguishable within a single dichromatic visual spectrum can be utilized in objectives to determine a user's dichromatic visual deficiency type.Type: GrantFiled: November 15, 2022Date of Patent: January 16, 2024Assignee: Electronic Arts Inc.Inventor: Karen Elaine Stevens
-
Patent number: 11872495Abstract: The method and system electronically detects users engaged in common gameplay using hash values generated based on image processing of designated portions of gameplay image capture. Portions are based on the game, common display area visible to all players. For each player running the executable application, these hash values are generated on an intermittent basis and the hash values are sent via a network connection to one or more hash databases. The method and system compares hash values to determine matches. Based on this detection, the method and system determines additional user(s) engaged in the common gameplay.Type: GrantFiled: October 27, 2023Date of Patent: January 16, 2024Assignee: Medal B.V.Inventors: Wilhelmus Wilfried Alexander de Witte, Zaid Deric Osama Elnasser
-
Patent number: 11872485Abstract: A social game capable of informing a player of the attractiveness of a group fighting event is disclosed herein. A server device comprises: an information storage unit that stores information on the game; and a control unit that executes an arithmetic operation relating to the game and performs processing to display an image of the game at the terminal devices. The information storage unit stores, as a part of the information on the game, information on a fighting event, and the control unit performs processing to, in accordance with an instruction from a player, display the information on the fighting event at a terminal device operated by the player.Type: GrantFiled: March 27, 2023Date of Patent: January 16, 2024Assignee: GREE, Inc.Inventor: Tomoki Yasuhara
-
Patent number: 11875645Abstract: A gaming system comprises a display device configured to present a plurality of symbol positions and game-logic circuitry. The game-logic circuitry generates a game cycle counter for a game feature at an initial value, for each game cycle outcome of a plurality of game cycle outcomes, updates the current count of the game cycle counter and causes the display device to: (i) populate the symbol positions with randomly selected symbols and (ii) in response to the randomly selected symbols including an award symbol, present an award sequence for a set of award values associated with the award symbol, wherein the number of award values within the set of award values is at least partially a function of the current count of the game cycle counter. The game-logic circuitry further causes, in response to the current count reaching a termination value, the display device to conclude the game feature.Type: GrantFiled: February 2, 2022Date of Patent: January 16, 2024Assignee: LNW Gaming, Inc.Inventors: George Bouvier, Mario McGregor, Kenneth Shawn Soong
-
Patent number: 11872488Abstract: Disclosed are a method and system for providing game using switching between a continuous and automatic battle and a manual battle. The method of providing game may include generating a continuous and automatic battle screen related to the progress of a continuous and automatic battle when a continuous and automatic battle function is activated, displaying the continuous and automatic battle screen, and changing the continuous and automatic battle screen into a manual battle screen in response to an input from a user, which is associated with the continuous and automatic battle screen.Type: GrantFiled: September 7, 2021Date of Patent: January 16, 2024Assignee: COM2US CORPORATIONInventor: Joohwan Lee
-
Patent number: 11875023Abstract: A method and apparatus for operating an electronic device, a terminal device, and a computer readable storage medium. The method for operating an electronic device comprises: determining whether a screenshot start condition is satisfied (S101); in response to determining that the screenshot start condition is satisfied, performing automatic screenshot on a user interface of the electronic device to obtain a plurality of screenshots associated with the user interface of the electronic device (S102); and in response to determining that a screenshot stop condition is satisfied, stopping the automatic screenshot on the user interface of the electronic device (S103).Type: GrantFiled: August 17, 2020Date of Patent: January 16, 2024Assignee: BEIJING BYTEDANCE NETWORK TECHNOLOGY CO., LTD.Inventors: Chi Fang, Hengyi Hu, Jie Zhuang, Haizhou Zhu
-
Patent number: 11869382Abstract: A method of supporting self-learning and a system for performing the method are disclosed. The method includes estimating an object of interest of a user in content based on user performance information inputted by the user in response to content situation information and the content being received from a learning module including the content, analyzing the content situation information, determining whether to generate support information for supporting the user to perform the content based on the estimated object of interest and the analyzed content situation information, and generating the support information that allows the user to self-learn the content according to whether to generate the support information, and outputting the support information to the learning module.Type: GrantFiled: April 22, 2022Date of Patent: January 9, 2024Assignee: ELECTRONICS AND TELECOMMUNICATIONS RESEARCH INSTITUTEInventors: Sungjin Hong, Hee Sook Shin, Youn-Hee Gil, Seong Min Baek, Cho-rong Yu
-
Patent number: 11868582Abstract: An augmented reality-based device control method and a control apparatus thereof are disclosed. The augmented reality-based device control method includes obtaining a real image with a device to be controlled as a subject, as an image which configures an augmented reality (AR)-based remote controller and detecting a remote control (RC) protocol of the device to be controlled by recognizing the real image. The detecting of an RC protocol of the device to be controlled includes verifying whether the device to be controlled is controllable through a candidate RC protocol based on whether the device to be controlled operates according to the real image. According to the present disclosure, the device can be controlled based on the augmented reality using artificial intelligence (AI)-based image recognition through a 5G network.Type: GrantFiled: February 13, 2020Date of Patent: January 9, 2024Assignee: LG ELECTRONICS INC.Inventors: Beom Oh Kim, Tae Hyun Kim, Won Ho Shin, Ji Chan Maeng
-
Patent number: 11857876Abstract: A system and method for providing dynamically variable maps in a video game is disclosed. A map is provided that defines a playable space available to one or more game players in a video game. Gameplay is monitored in real-time for the detection of a trigger event. Upon detection of a trigger event, a map management engine dynamically modifies a configuration of the map to improve the gameplay experience based on the type of trigger event. Dynamic modification of a map may comprise altering one or more of the map boundary, and/or the location, position, size, number, state, etc. of one or more static map objects or dynamic map objects. As a result of the dynamic modification of the map, the map may transform from its initial (or first or beginning) configuration to a modified (or new or second) configuration.Type: GrantFiled: December 9, 2021Date of Patent: January 2, 2024Assignee: Activision Publishing, Inc.Inventors: Michael D. Marr, Keith S. Kaplan, Nathan T. Lewis
-
Patent number: 11863848Abstract: Customized highlight shows for sporting events, entertainment events, and/or the like, may be generated and presented. Source content with a representation of one or more events, such as sports events, may be obtained. A user may designate an attribute and/or a viewing length. A subset of the source content with highlights from within the source content may be selected such that the subset has the attribute and/or viewing length designated by the user. A customized highlight show including the subset may be generated and outputted to the user, for example, on a display screen. The attribute may include a team playing in the sporting events, a player playing in the sporting events, and/or a type of play occurring in the sporting events. The subset may optionally be generated based on teams and/or players in one or more fantasy sports teams.Type: GrantFiled: September 14, 2016Date of Patent: January 2, 2024Assignee: STATS LLCInventors: Dan Lythcott-Haims, Warren Joseph Packard, Jordan Toor
-
Patent number: 11857874Abstract: A system and method for capturing and sharing console gaming data is described. Embodiments capture gameplay data directly at the gaming console, without the need for external hardware. This allows users to easily capture rich console gaming experiences and share them across a variety of outlets. In one embodiment, the methods described herein can be implemented with a patch or driver on the operating system of the user device, rendering it unnecessary to heavily modify the source code of the game.Type: GrantFiled: June 1, 2020Date of Patent: January 2, 2024Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventor: Nathan Gary
-
Patent number: 11854137Abstract: Embodiments of the present disclosure provide methods and systems for broadcasting virtual performance. Motion data related to a performer is received from one or more sensors during a physical performance of the performer. The motion data is processed to animate movements of at least one virtual character. A virtual performance corresponding to the physical performance is generated based, at least in part, on the animated movements of the virtual character. The virtual performance is broadcasted to a viewer device for performing a playback of the virtual performance. The virtual performance simulates an experience of viewing the physical performance for the viewer.Type: GrantFiled: November 17, 2021Date of Patent: December 26, 2023Assignee: Hytto PTE. LTD.Inventor: Dan Liu
-
Patent number: 11849189Abstract: Provided is a video distribution system with which it is possible to improve the motivation of participants with respect to an event that is distributed as a recorded video. A video distribution system is connected via a network to user terminal devices, and distributes a recorded video obtained by recording status of a game event in which a plurality of participants participating therein, to the user terminal devices. And the video distribution system increases the prize money amount set for the game event according to selection of an amount increase option executed by each user via the user terminal device so as to be associated with the recorded video, and decides the individual prize money amount to be awarded to a target participant P based on the prize money amount at the end of a predetermined period.Type: GrantFiled: September 8, 2022Date of Patent: December 19, 2023Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Akira Sakai, Shigeru Chiba, Kai Inoue, Junki Hirai, Tsuguo Shinpo, Toshiaki Kanahara, Yoshihiko Narita
-
Patent number: 11847987Abstract: A display device includes a plurality of divided pixels each comprising a reflective electrode, a counter electrode provided so as to face the reflective electrode, a color filter provided on a side of the counter electrode opposite to a side of the counter electrode facing the reflective electrode, and a holding unit configured to hold a potential corresponding to an expression of a gradation; and an inorganic light emitter provided on the counter electrode side of the color filter, and configured to emit light.Type: GrantFiled: November 5, 2021Date of Patent: December 19, 2023Assignee: Japan Display Inc.Inventors: Akihiro Ogawa, Masanobu Ikeda
-
Patent number: 11844981Abstract: A golf system. The golf system includes a computing device associated with a user at a playing surface having at least one landmark object. The computing device includes a processor and a memory coupled to the processor. The memory may store processor-executable instructions that, when executed, configure the processor to: obtain topography data associated with a virtual golf hole for a virtual golf ball; determine a target destination location for the virtual golf ball on the playing surface based on the topography data and an anticipated virtual golf ball trajectory; and generating signals for communicating the target destination location and a ball placement location on the playing surface.Type: GrantFiled: June 3, 2021Date of Patent: December 19, 2023Assignee: ANK PARTNERS INC.Inventors: Arthur Neil Korpach, Sean Arthur Korpach
-
Patent number: 11842602Abstract: A gaming machine provides an operation unit, a display unit, and a control unit. The operation unit is an operation of the player. The display unit is operably coupled to the operation unit and is configured to display a symbol display area. The symbol display area including a plurality of cells arranged in a grid having a plurality of rows and a left plurality of columns and a right plurality of columns. Each column in the left plurality of columns being associated with a mirror column in the right plurality of columns. The control unit is operably coupled to the operation unit, the display unit is configured to initiate a game in response to player operation, and to establish an outcome of the game. Upon detection of a trigger condition, the symbols displayed in the cells of one of the columns are copied to the cells in a mirror column.Type: GrantFiled: December 13, 2021Date of Patent: December 12, 2023Assignee: KONAMI GAMING, INC.Inventor: Hayato Mizue
-
Patent number: 11833430Abstract: Methods and systems are provided for placing or moving a virtual menu (e.g., virtual object) to an adjusted virtual position within a virtual reality scene based on the ability of a user. The method includes capturing, by a computing system, head mounted display (HMD) interactivity by a user. The HMD presents virtual reality scene to the user. The method includes monitoring, by the computing system, physical actions of the user while the user is wearing the HMD and interacting with the virtual reality scene. The method includes identifying, by the computing system, an attempt by the user to make an input at a virtual object in the virtual reality scene based on the physical actions. The method includes generating, by the computing system, a movement of the virtual object from an initial virtual position in the virtual reality scene to an adjusted virtual position in the virtual reality scene. The adjusted virtual position reduces a difficulty level for the user to make said input with the virtual object.Type: GrantFiled: March 22, 2022Date of Patent: December 5, 2023Assignee: Sony Interactive Entertainment Inc.Inventors: Mario M. Sarria, Jr., Warren Benedetto
-
Three-dimensional point cloud-based initial viewing angle control and presentation method and system
Patent number: 11836882Abstract: Provided are an initial view angle control and presentation method and system based on a three-dimensional point cloud and a point cloud system. A three-dimensional media stream is read and parsed. An initial viewpoint, a normal vector and a forward direction vector in the three-dimensional media stream are parsed. A user can view an initial angle, that is, a region of interest, designated by a content producer when initially consuming three-dimensional media content. Moreover, scaling, that is, scale transformation, of the three-dimensional media content is allowed in an optimized manner. In a real-time interactive scene, the view range of the user can be adjusted based on the position of the user relative to the initial viewpoint. The freedom degree of visual media consumption is fully improved according to the interactive behavior of the user, providing an immersive user experience.Type: GrantFiled: June 28, 2020Date of Patent: December 5, 2023Assignee: SHANGHAI JIAO TONG UNIVERSITYInventors: Yiling Xu, Linyao Gao, Wenjie Zhu, Yunfeng Guan -
Patent number: 11836216Abstract: Examples described herein include methods and computing systems which may include examples of calculating risk scores for certain natural disasters perils based on machine learning model outputs. For example, a machine learning model may weight each of the pixels of a map in accordance with the set of weights associated with a structure, to calculate a risk score for a particular natural disaster peril associated with that structure. A plurality of risk selections may be provided to a user computing device for selection by a user, with those risk selections being associated with that risk score. Advantageously, the computing system facilitates the interaction of datasets with different measurement parameters in a machine learning model. In normalizing datasets before providing the datasets to input nodes of a machine learning model, a computing system may efficiently provide hazard and vulnerability outputs of the machine learning model.Type: GrantFiled: December 5, 2019Date of Patent: December 5, 2023Assignee: Delos Space CorporationInventors: Shanna Marie McIntyre, Kevin Anand Stein, David Samaan Saah, Chao Xie
-
Patent number: 11826656Abstract: A server may determine a client device type from an identifier and generate a user interface configuration profile for the client device using the client device type. The client device can use the profile to configure a first user interface to provide inputs for a software title emulated by the server. The software title is configured for use with a device having a second user interface. The server sends the profile to the client device and emulates the software title with inputs received from the client device. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.Type: GrantFiled: November 30, 2021Date of Patent: November 28, 2023Assignee: Sony Interactive Entertainment Inc.Inventor: Takayuki Kazama
-
Patent number: 11830315Abstract: An electronic gaming machine may include an illuminable notification mechanism, which may be disposed on a rear surface of the electronic gaming machine in a position or location that makes the notification mechanism visible to a casino operator. The notification mechanism may include a display, such as, for example, a display that includes at least one tri-color light emitting diode (LED). The display of the notification mechanism may be selectively illuminated in a variety of lighting configurations based, for example, upon gameplay activity of a player of the gaming machine. For instance, in some embodiments, the notification mechanism may be selectively illuminated in any of an inactive lighting configuration, an active lighting configuration, or a privileged lighting configuration. In the privileged lighting configuration, the notification mechanism may indicate that a player of the gaming machine is entitled to a complimentary item (e.g., a free or reduced-price item or service).Type: GrantFiled: November 29, 2021Date of Patent: November 28, 2023Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Bruce Urban, Gregory Schwartz, John Dawson, III
-
Patent number: 11819761Abstract: A data play method is provided. In response to an access operation on a virtual space, a terminal acquires a plurality of pieces of first interaction data issued in the virtual space by a plurality of first user accounts and a first matching degree corresponding to each piece of the first interaction data, and simultaneously plays at least two pieces of second interaction data among the plurality of pieces of first interaction data on a playing interface of the virtual space based on the first matching degrees corresponding to the plurality of pieces of first interaction data, such that play manners of the second interaction data having different first matching degrees are different.Type: GrantFiled: March 9, 2022Date of Patent: November 21, 2023Assignee: BEIJING DAJIA INTERNET INFORMATION TECHNOLOGY CO., LTD.Inventor: Ye Tang
-
Patent number: 11819762Abstract: In various embodiments described in the present disclosure a game engine subscribes entities within a game environment to topics and provides payloads associated with the topics to entities within the game environment. For example, the game engine registers a first entity to a first topic and provides the first entity with a payload associated with the first topic as a result of the first entity being subscribed to the first topic. In some embodiments, the game engine also registers as an IoT device in order to expose functionality.Type: GrantFiled: August 6, 2021Date of Patent: November 21, 2023Assignee: Amazon Technologies, Inc.Inventor: Michael Aaron Balfour
-
Patent number: 11819763Abstract: Embodiments of this disclosure describe a method and an apparatus for controlling a virtual object to interact with a projectile, and a storage medium, and belong to the field of computer technologies. The method includes: controlling the virtual object to pick up the projectile in a virtual scene; determining a position of the projectile as an initial position, and determining a shooting direction of a camera of the virtual scene as a throwing direction of the projectile; determining a motion trajectory of the projectile according to the initial position, the throwing direction, an initial throwing speed of the projectile, and a motion law of an object under an influence of gravity acceleration, so that the motion trajectory is a curve conforming to the motion law; and displaying, in the virtual scene, the motion trajectory.Type: GrantFiled: October 27, 2020Date of Patent: November 21, 2023Assignee: Tencent Technology (Shenzhen) Company LimitedInventor: Bojun Liu
-
Patent number: 11813527Abstract: Provided is an information processing program for causing a computer to realize: a game execution unit that consumes a first parameter to execute a first game in the case where it is determined on the basis of the first parameter that it is possible to execute the first game; a first recovery unit that recovers the first parameter up to a first recovery upper-limit value as time elapses; a second recovery unit that recovers a second parameter, which is different from the first parameter, up to a second recovery upper-limit value as time elapses; and an instructed recovery unit that, in the case where an instruction from a player is accepted, consumes the second parameter using a second parameter consumption amount based on the current amount of the second parameter and recovers the first parameter on the basis of the consumption amount.Type: GrantFiled: July 29, 2020Date of Patent: November 14, 2023Assignee: CYGAMES, INC.Inventors: Keisuke Teramoto, Yasuyuki Tomita, Atsushi Yamazaki
-
Patent number: 11818301Abstract: Enhancing group sound during a networked conference is disclosed. In an embodiment, a method includes generating an audio signal at a user equipment (UE), detecting a group sound in the audio signal, generating a group sound indicator that identifies the detected group sound, and transmitting the group sound indicator to a network server. The method also includes receiving, from the network server, a control signal that identifies a selected group sound, and reproducing, at the UE, the selected group sound identified by the control signal.Type: GrantFiled: October 6, 2022Date of Patent: November 14, 2023Assignee: Zoom Video Communications, Inc.Inventors: Qiyong Liu, Oded Gal, Lin Han
-
Patent number: 11806626Abstract: Systems and methods enable most valuable players (MVPs) of a gameplay session to play a bonus gameplay session where other players (non-MVP players) participate as player-spectators in online video games and, through a collective voting mechanism or through active interaction, determine the occurrence of certain events or contents of the bonus gameplay in real time. In this manner, non-MVP players are able to directly affect the course of the bonus gameplay.Type: GrantFiled: February 8, 2022Date of Patent: November 7, 2023Assignee: Activision Publishing, Inc.Inventors: Jason Lin, Paul Derek Yan, Michael James Stout, Daniel Neil, Brian Thomas Fricks
-
Patent number: 11812197Abstract: Provided is an information processing device that includes an acquisition unit that acquires an image captured by an imaging unit, a recognition unit that recognizes attributes of an object shown in the image captured by the imaging unit, and a generation unit that generates a bird's-eye view map showing the attributes of the object on the basis of the image captured by the imaging unit and information on the attributes of the object recognized by the recognition unit.Type: GrantFiled: July 31, 2019Date of Patent: November 7, 2023Assignee: SONY CORPORATIONInventors: Takuto Motoyama, Yuki Yamamoto, Masahiko Toyoshi, Suguru Aoki
-
Patent number: 11809659Abstract: An apparatus for inputting information into a computer includes a 3d sensor that senses 3d information and produces a 3d output. The apparatus includes a 2d sensor that senses 2d information and produces a 2d output The apparatus includes a processing unit which receives the 2d and 3d output and produces a combined output that is a function of the 2d and 3d output. A method for inputting information into a computer. The method includes the steps of producing a 3d output with a 3d sensor that senses 3d information. There is the step of producing a 2d output with a 2d sensor that senses 2d information. There is the step of receiving the 2d and 3d output at a processing unit. There is the step of producing a combined output with the processing unit that is a function of the 2d and 3d output.Type: GrantFiled: February 9, 2022Date of Patent: November 7, 2023Assignees: New York University, Tatonic Technologies, LLCInventors: Kenneth Perlin, Charles Hendee, Alex Grau, Gerald Seidman
-
Patent number: 11810432Abstract: Systems and methods of conducting wagering games involving, among other things, a modified Blackjack wagering game including an option to resolve the game prior to a final determination and optional wagers on the final dealer hand score.Type: GrantFiled: May 10, 2022Date of Patent: November 7, 2023Assignee: Golden Dragon Gaming, LLCInventor: Michael Pertgen
-
Patent number: 11794111Abstract: The present invention provides a method and system for integrating physical items within a computing interaction. This includes executing an application for progressing a storyline via interactions with physical items, the storyline being conditional events generating an interactive series. The method and system includes determining input data relating to an existing event and accessing event output data based at least on the input data, as well as presenting the event output data. The method and system receives visual content data including digital imagery and processing the visual content data in relation to the storyline. This includes electronically determining a next event in the storyline based thereon and generating and displaying an augmented reality output display integrated with the digital imagery of the at least one of the plurality of physical items via the mobile computing device based on the next event.Type: GrantFiled: February 28, 2023Date of Patent: October 24, 2023Assignee: Animal Repair Shop, LLCInventors: Alex Lieu, Michael Borys, Susan Bonds
-
Patent number: 11794104Abstract: Systems and methods are described for imparting dynamic, non-linear and realistic movement and look and feel to a player's/virtual character's first-person limbs and hand-held object model, and procedurally animating a first-person virtual camera such that it simulates the movement of a camera handheld by the player/virtual character. To impart chaotic or random motion to the first-person limbs and hand-held object model a first module defines and implements first and second two dimensional mass-spring-damper systems, each of which is linked to the player's/virtual vector's view vector. Procedural animation or rotational shake is implemented by a second module by applying a coherent noise function to each of the six axes of the first-person virtual camera.Type: GrantFiled: August 2, 2022Date of Patent: October 24, 2023Assignee: Activision Publishing, Inc.Inventors: Matthew John Stine, Cody Palmatier Pierson
-
Patent number: 11786815Abstract: Targeted recommendations may be provided to specific user segments. The users may be segmented on or more user parameters that facilitate targeted provision of recommendations to the individual segments of users. A recommendation may prompt a user to take a recommended action in the game.Type: GrantFiled: May 13, 2022Date of Patent: October 17, 2023Assignee: Kabam, Inc.Inventors: Tian Lan, Bing Liu, Sainath Shenoy, Kenneth Yu, Liang Zhao
-
Patent number: 11779845Abstract: An information display method in a virtual scene is provided. In the method, the virtual scene that includes a first virtual object is displayed. The first virtual object is controlled to move in the virtual scene based on a user input. Further, in response to the first virtual object moving into a target region in the virtual scene and obtaining control authority of the target region, a graphical representation of each of at least one second virtual object in the virtual scene is displayed based on a perspective of the first virtual object in the virtual scene. When a view of the respective second virtual object from a location of the first virtual object is obstructed, the graphical representation of an obstructed portion of the respective second virtual object is displayed in the virtual scene based on the perspective of the first virtual object and a position of the respective second virtual object in the virtual scene.Type: GrantFiled: September 22, 2022Date of Patent: October 10, 2023Assignee: Tencent Technology (Shenzhen) Company LimitedInventor: Zhihong Liu
-
Patent number: 11783523Abstract: An animation control method and apparatus, a storage medium, and an electronic device are provided. The method includes: obtaining a first position of a virtual camera in an animation and a second position of a to-be-adjusted target in the animation; determining a first rotation angle of the to-be-adjusted target according to the first position, the second position, and coordinate information of a target object to which the to-be-adjusted target belongs; adjusting the first rotation angle by using a rotation coefficient to obtain a target angle, the rotation coefficient being used for adjusting a ratio of the first rotation angle of the to-be-adjusted target to a second rotation angle of an associated target, and the associated target having a linkage relationship with the to-be-adjusted target; and controlling the to-be-adjusted target to rotate according to the target angle.Type: GrantFiled: March 5, 2021Date of Patent: October 10, 2023Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Jingxiang Li, Xiaojun Ding
-
Patent number: 11785001Abstract: Disclosed techniques provide an image-based process that allows a computing device to obtain content from a content provider. Identification data is obtained from processing image data. Using the obtained identification data and access data, the content is provided to the computing device. The image data and the identification data obtained from processing the image data are linked to the computing device.Type: GrantFiled: September 21, 2020Date of Patent: October 10, 2023Assignee: Amazon Technologies, Inc.Inventor: Edward Dean Gogel
-
Patent number: 11779842Abstract: Disclosed are a method and system for providing game, which enable a user to access other pieces of content in game while a continuous and automatic battle is ongoing by executing a sub-process for the continuous and automatic battle when a continuous and automatic battle function is activated on a main game screen provided by a main process and providing a continuous and automatic battle screen generated by the executed sub-process in parallel to the main game screen provided by the main process.Type: GrantFiled: September 7, 2021Date of Patent: October 10, 2023Assignee: COM2US CORPORATIONInventor: Joohwan Lee
-
Patent number: 11771984Abstract: A gameplay aspect, such as a hit volume, can be determined for a player-controlled gameplay element based at least in part upon a variance in input packet receipt timing. For games such as asynchronous multiplayer games where client devices are authoritative with respect the passage of time, players can obtain an unfair advantage but adjusting the timing of the input packets sent for those players. In order to address this potential unfairness, a hit volume for a player character can be increased in size according to the amount of timing variance, such that the player cannot avoid interactions as a result of the variation. A velocity vector can be used to sweep the hit volume in the direction of the velocity vector, and the variance can be used to increase the magnitude of the vector in order to expand the size of the hit volume for that gameplay object.Type: GrantFiled: March 8, 2021Date of Patent: October 3, 2023Assignee: Amazon Technologies, Inc.Inventor: Karl Berg
-
Patent number: 11771992Abstract: An information processing method, apparatus, and device, and a storage medium, relating to the technical field of games. The method includes: detecting, by means of a first collider of a virtual object in a game scene, whether an interaction occurs between the virtual object and a virtual vehicle; calculating a second speed of the virtual vehicle after interaction and state information of the virtual object according to attribute information of the virtual vehicle, a first speed of the virtual vehicle before interaction, and attribute information of the virtual object; adding a second collider for simulating the motion of the virtual object to the virtual object; and according to the second speed of the virtual vehicle after interaction and the state information of the virtual object, on the basis of the second collider, simulating the motion of the virtual object after interaction with the virtual vehicle.Type: GrantFiled: October 30, 2020Date of Patent: October 3, 2023Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.Inventor: Qiang Wan
-
Patent number: 11771990Abstract: A game program causes a computer to implement: a screen information generating function of generating information for displaying, in a display area of a game screen, a field where a plurality of objects is arranged, a character capable of moving in the field, and a game medium having certain status information; and an instruction accepting function of accepting from a user an instruction regarding an operation of the character. The screen information generating function further includes a preceding object information generating function of generating information for displaying, in the display area of the game screen, preceding object information regarding a plurality of objects arranged in the display area as the character moves.Type: GrantFiled: February 24, 2022Date of Patent: October 3, 2023Assignee: GREE, Inc.Inventor: Shota Shimoda
-
Patent number: 11766613Abstract: This application discloses a method and apparatus for observing a virtual item in a virtual environment performed at a computer device and a non-transitory computer-readable storage medium. The method includes: displaying a first environment interface, the first environment interface including a picture of a virtual environment when performing rotation observation by using a first rotation axis distance; receiving a viewing angle rotation operation; adjusting, when an operation parameter of the viewing angle rotation operation satisfies an item observation condition, the first rotation axis distance to a second rotation axis distance by adjusting a position of a rotation center; and displaying a second environment interface, the second environment interface including a picture of the virtual environment when performing rotation observation on a virtual item in the virtual environment by using the second rotation axis distance.Type: GrantFiled: May 20, 2021Date of Patent: September 26, 2023Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Jin Yang
-
Patent number: 11763628Abstract: The present disclosure relates generally to a system that provides a player a benefit based on location data associated with the player and game play history data associated with the player.Type: GrantFiled: October 21, 2020Date of Patent: September 19, 2023Assignee: IGTInventors: Sina Miri, Dwayne Davis, Kevin Higgins, Matt Christopher Levin, Erik Petersen
-
Patent number: 11758215Abstract: Disclosed are some implementations of systems, apparatus, methods and computer program products for customizing and dynamically generating overlay graphical user interfaces (GUIs) within the context of a video streaming environment.Type: GrantFiled: September 13, 2021Date of Patent: September 12, 2023Assignee: Haystack TV, Inc.Inventors: Ish Harshawat, Enrique Valeriano Loli
-
Patent number: 11745100Abstract: A system that stores information related to a first plurality of game contents; receives a first user operation to select a second plurality of game contents from among the first plurality of game contents; controls a display to display a plurality of identification images based on information corresponding to the second plurality of game contents; receives a second user operation to change a first parameter corresponding to the second plurality of game contents; and modifies each of the plurality of identification images in accordance with the change to the first parameter.Type: GrantFiled: March 31, 2022Date of Patent: September 5, 2023Assignee: GREE, INC.Inventor: Tomoaki Nishikawa
-
Patent number: 11749068Abstract: The present disclosure relates generally to a system that facilitates a virtual casino floor having different risk limits for live players and remote players.Type: GrantFiled: November 8, 2021Date of Patent: September 5, 2023Assignee: IGTInventor: Charles Cohen
-
Patent number: 11745105Abstract: A gaming partner can include a body having a head shaped portion and at least one display unit configured to resemble an eye of the character. At least one motor can be located in the body and configured to move a portion of the head shaped portion. A speaker and a microphone can also be associated with the gaming partner. A processor located adjacent the body can be configured to receive trigger information from a gaming/streaming device and/or a separate server. The processor can also be configured to output a signal to at least one of the display unit, the motor, the speaker, and the microphone in coordination with the trigger information such that a user receives information, such as a critique, related to the game in real time based on the signal to the at least one of the display unit, motor, speaker, and microphone.Type: GrantFiled: August 19, 2021Date of Patent: September 5, 2023Assignee: HUGE PLAY INC.Inventors: David John Ciganko, Kevin B Mowrer