Visual (e.g., Enhanced Graphics, Etc.) Patents (Class 463/31)
  • Patent number: 11747901
    Abstract: A virtual reality system enables a user to interact with virtual objects. The system includes a fiducial ring, an imaging device and a console. The fiducial ring includes a ring body that includes a plurality of fiducial markers that each correspond to a different location on the ring body. An imaging device is configured to capture one or more images of the fiducial ring. The console receives the images that include an image of one or more fiducial markers. Based on the received images of the fiducial markers, the console determines a location on the fiducial ring that corresponds to the imaged fiducial marker. The console determines a position of the fiducial ring based on the determined location of the fiducial marker on the fiducial ring. The console provides content to a head mounted display (HMD) based on the determined position of the fiducial ring.
    Type: Grant
    Filed: June 23, 2022
    Date of Patent: September 5, 2023
    Assignee: Meta Platforms Technologies, LLC
    Inventors: Sean Jason Keller, David R. Perek, Tristan Thomas Trutna, Garett Andrew Ochs, Nicholas Roy Corson, Raymond King
  • Patent number: 11741776
    Abstract: A system for controlling how wagering odds for individual plays inside of a live sporting event are combined with the broadcast of the live sporting event on a display with a mobile device that is paired with a set top box.
    Type: Grant
    Filed: October 16, 2020
    Date of Patent: August 29, 2023
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, Joseph W. Beyers, Michael D'Andrea
  • Patent number: 11731043
    Abstract: A method is provided, including the following operations: executing a video game by a cloud game machine, the execution of the video game includes rendering gameplay video; processing the gameplay video by a streaming server for streaming over a network to a client device; monitoring connection quality over the network between the streaming server and the client device; responsive to detecting a change in the connection quality between the streaming server and the client device, then adjusting the rendering of the gameplay video by the cloud game machine.
    Type: Grant
    Filed: November 19, 2019
    Date of Patent: August 22, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Roelof Roderick Colenbrander
  • Patent number: 11731047
    Abstract: Provided are systems and processes for manipulating outcomes of virtual sporting events. An example method comprises identifying a set of valid event segments for a given time segment of a virtual sporting event. An outcome category is determined for each of the valid event segments, which indicates an outcome of a play corresponding to the valid event segment. Audience input is obtained over a network from a plurality of client devices associated with a plurality of audience members. The audience input indicates a desired outcome for the given time segment. A valid event segment is then selected as a virtual event segment for the given time segment based on at least the desired outcome. Selection of the virtual event segment may comprise biasing the set of valid event segments to obtain a predetermined proportion of valid event segments with outcome categories corresponding to the desired outcome.
    Type: Grant
    Filed: March 12, 2020
    Date of Patent: August 22, 2023
    Assignee: FAYBLE, LLC
    Inventors: Alan S. Moskowitz, Bidit Acharya, Matthew Benjamin Naranjo, Susan Elizabeth Wilson
  • Patent number: 11731049
    Abstract: A system and method for capturing and sharing console gaming data is described. Embodiments capture gameplay data directly at the gaming console, without the need for external hardware. This allows users to easily capture rich console gaming experiences and share them across a variety of outlets. In one embodiment, the methods described herein can be implemented with a patch or driver on the operating system of the user device, rendering it unnecessary to heavily modify the source code of the game.
    Type: Grant
    Filed: June 1, 2020
    Date of Patent: August 22, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Nathan Gary
  • Patent number: 11731042
    Abstract: There is disclosed a multi-player game system for allowing a user to play a repeatable game of chance in a competitive context against at least one competitor, the game system comprising: a client device (410) operable by the user, providing a user interface module which is configured to display the state of a game of chance played by the user and to receive user input requesting a new result of the game of chance; a game engine (430, 432, 434), configured to provide a new result of the game of chance to the client device on receipt of a request from the client device (410) to provide the new result, where the system further comprises a multi-player engine (440), configured to: process multi-player game data representing a multi-player game that links a plurality of games of chance being played by a respective plurality of players on a respective plurality of client devices, said plurality of players consisting of said user and at least one competitor, and transmit to the client device (410) state data relati
    Type: Grant
    Filed: March 19, 2021
    Date of Patent: August 22, 2023
    Assignee: G GAMING LIMITED
    Inventors: Christopher Mawdesley, Nathan Williams, Paul Dolman-Darrall
  • Patent number: 11735006
    Abstract: Gaming systems and methods which utilize the results of a sporting event to determine an outcome of a game of skill.
    Type: Grant
    Filed: April 16, 2021
    Date of Patent: August 22, 2023
    Assignee: IGT
    Inventors: Dwayne R. Nelson, Cameron A. Filipour
  • Patent number: 11727611
    Abstract: A relational terrain for social {/virtual} worlds is provided. A user owned property (villa) may be composed of one or more terrain masses (tiles). Relational links may be established between a villa and multiple other villas. Relational maps display a villa and the villas with which it has relational links. Villas exist in relational space which reflects the relations between villas, and allows a villa to be in more than one location at the same time, maximizing interaction and property value. A portal can be created to support specialized functionality/interaction, allowing data to be passed and/or changed when a user moves from one villa to a (destination villa/another).
    Type: Grant
    Filed: June 11, 2021
    Date of Patent: August 15, 2023
    Inventor: Jim Schwaiger
  • Patent number: 11727897
    Abstract: Methods, systems and apparatuses may provide for technology that detects an immediate flip request associated with a current frame of a video signal and generates a modified frame in response to the immediate flip request, wherein the modified frame includes a plurality of scanlines containing transition content associated with the current frame and the successive frame. The technology may also send the modified frame to the display.
    Type: Grant
    Filed: July 29, 2019
    Date of Patent: August 15, 2023
    Assignee: Intel Corporation
    Inventors: Gary Smith, Geethacharan Rajagopalan, Gaurav Sutaria, Raghavan Rajagopalan
  • Patent number: 11724189
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: moving at least one of a player object or a target object displayed in a virtual game space, the player object including a target area, the target object including a plurality of target parts; identifying the target parts included in the target area; when more than one target part of the plurality of target parts is included in the target area, setting a target from among the target parts in the target area on the basis of a comparison of comparative values set or calculated for the individual target parts; and executing predetermined hit processing on the target part set as the target.
    Type: Grant
    Filed: May 19, 2021
    Date of Patent: August 15, 2023
    Assignee: CYGAMES, INC.
    Inventors: Mitsuaki Uehara, Kengo Moritsuki
  • Patent number: 11729433
    Abstract: Methods, systems, and media for selectively presenting broadcast content based on user interests are provided. In some implementations a method for selectively presenting broadcast content is provided, the method comprising: receiving user information; associating one or more athletes, each on a roster of a team in a sports organization, with the user based on the user information; identifying broadcast programs that a user device can present; determining broadcast programs that depict a game between teams in the sports organization that are relevant to an athlete associated with the user based on program metadata; receiving event metadata for the relevant broadcast programs that is indicative of events in the game depicted therein; determining that a portion of the first broadcast program is relevant to a first entity based on the event metadata; and causing the user device to present the portion of the first broadcast.
    Type: Grant
    Filed: June 8, 2020
    Date of Patent: August 15, 2023
    Assignee: Google LLC
    Inventor: Andrew Mark Diamondstein
  • Patent number: 11724180
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for automatic game creation are presented. An access module can access player information for a receiver and an originator. Additionally, a matching module can determine that the receiver and the originator have a connection based on the player information. Furthermore, a game invitation module can detect that a recipient game is installed on an originator device of the originator and that the recipient game is not installed on a receiver device of the receiver. Subsequently, the game invitation module can send, to the receiver device, a game invitation to play the recipient game based on the determination and the detection, with the game invitation including information associated with the originator.
    Type: Grant
    Filed: October 29, 2021
    Date of Patent: August 15, 2023
    Assignee: Zynga Inc.
    Inventors: Abhinav Agrawal, Adam Ja Ming Yim, Kohta Aoki Wajima
  • Patent number: 11720576
    Abstract: A method includes identifying a search term and obtaining historical data indicative of a number of times a game was selected from search results corresponding to search queries using the search term and indicative of a number of times the selected game was played by one or more users for at least a threshold amount of time. The method further includes generating a score based on the historical data. The score is associated with the search term and the selected game.
    Type: Grant
    Filed: November 30, 2020
    Date of Patent: August 8, 2023
    Assignee: Roblox Corporation
    Inventors: David Alyea, Aswath Manoharan, Nikolaus Sonntag, Shailendra Rathore
  • Patent number: 11717752
    Abstract: A method and apparatus for controlling a virtual camera in a game are disclosed. In the embodiments of the present disclosure, a virtual camera is controlled to shift in response to a first touch operation for a visual field control area, the virtual camera is controlled, in response to the ending of the first touch operation, to return from a second position to a first position, a game operation instruction is received during the returning process, and a corresponding action is performed in response to the game operation instruction.
    Type: Grant
    Filed: March 22, 2019
    Date of Patent: August 8, 2023
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Wenchao Zhou, Kun Shao
  • Patent number: 11712626
    Abstract: Systems and methods for generating characters for a gaming platform based on inheriting characteristics from other characters are disclosed. Exemplary implementations may: store, in electronic storage, a set of character definitions that define visual representations of individual characters that can operate and interact within the gaming platform; present a user interface to a first player on a first client computing platform associated with the first player; receive user input from the first player; generate a new character definition based on the first character definition and the second character definition; and present the new character on the user interface.
    Type: Grant
    Filed: May 6, 2022
    Date of Patent: August 1, 2023
    Assignee: Mythical, Inc.
    Inventor: Jamie Jackson
  • Patent number: 11707674
    Abstract: A game apparatus for providing a user interface able to realize various game developments without degrading usability, including a display unit including a display screen and a processing unit that causes a plurality of objects to be displayed on the display screen of the display unit, changes, in a case in which at least one object of the plurality of objects is operated by a player in a first game, a display form of at least the operated object and specifies an area corresponding to the object whose display form is changed, and displays, in a case in which a first condition related to the first game is satisfied, the specified area as a second game area used in a second game different from the first game.
    Type: Grant
    Filed: October 1, 2020
    Date of Patent: July 25, 2023
    Assignee: GREE, Inc.
    Inventor: Tomoya Numakura
  • Patent number: 11704703
    Abstract: The disclosed systems and methods integrate gaming functionality with viewing a video program. Systems and methods for generating an interactive multimedia game for a user during the viewing of a video program by the user includes a host computer that generates the game in a context of the video program viewed on a first graphical user interface and recommends the video game to the user. The user may opt to engage with the video game on a second graphical user interface, which may be overlaid on the first graphical user interface.
    Type: Grant
    Filed: January 20, 2022
    Date of Patent: July 18, 2023
    Assignee: Activision Publishing, Inc.
    Inventor: Josiah Eatedali
  • Patent number: 11706266
    Abstract: The disclosed computer-implemented method may include creating, by an artificial reality platform, a link configured to invite an invitee user to join an inviter user in an instance of an artificial reality application at a current location of the inviter user in the instance. The method may additionally include sharing the link, by the artificial reality platform, with the invitee user, and receiving, by the artificial reality platform, an indication of an activation of the link by the invitee user. The method may further include launching, by the artificial reality platform at least partly in response to receipt of the indication, the instance in an artificial reality device of the invitee user at the current location of the inviter user. Various other methods, systems, and computer-readable media are also disclosed.
    Type: Grant
    Filed: March 9, 2022
    Date of Patent: July 18, 2023
    Assignee: Meta Platforms Technologies, LLC
    Inventors: Meekal Bajaj, Tian Lan, Andrew John Hardy Liebchen
  • Patent number: 11701576
    Abstract: An environment includes one or more clients, a game mediator server, and a game server connected by a network. The clients include a game mediator and a game. The game server executes game playing sessions of the games. The game mediator server and the game mediators form a game mediation infrastructure to mediate game playing sessions. For example, the game mediation infrastructure creates “lobbies” for game playing sessions and enables clients connected to lobbies to communicate with one another. The games receive interactions at the client and communicate with the game server to impact execution of game playing sessions. The game mediator server sends deep links to clients, e.g., to initiate game installation, or to start the game at a particular portion of the game. The game mediation infrastructure may also enrich gameplay by customizing gameplay and/or the lobby, e.g. based on events that occur during execution of the game playing session, or locations of the clients.
    Type: Grant
    Filed: July 22, 2021
    Date of Patent: July 18, 2023
    Assignee: BUNCH LIVE, INC.
    Inventors: Selcuk Atli, Jason Liang, Jordan Howlett
  • Patent number: 11697069
    Abstract: Method and system for presenting in-game objectives in a virtual game. For example, the method includes determining first real-world driving characteristics based upon first real-world telematics data of a first real-world user, determining second real-world driving characteristics based upon second real-world telematics data of a second real-world user, generating a shared virtual map based upon the first real-world driving characteristics and the second real-world driving characteristics, generating a shared in-game objective based upon the shared virtual map, presenting the shared in-game objective to a first virtual character associated with the first real-world driving characteristics of the first real-world user and a second virtual character associated with the second real-world driving characteristics of the second real-world user, and allowing the first virtual character and the second virtual character to accomplish the shared in-game objective in the shared virtual map.
    Type: Grant
    Filed: August 17, 2021
    Date of Patent: July 11, 2023
    Assignee: BlueOwl, LLC
    Inventors: Kenneth Jason Sanchez, Micah Wind Russo
  • Patent number: 11691079
    Abstract: A virtual vehicle control method in a virtual scene, performed by a terminal, is provided. The method includes providing a display interface of an application program, the display interface including a scene picture of the virtual scene, and the virtual scene including a virtual vehicle; obtaining a moving speed of the virtual vehicle; and adjusting, based on the moving speed of the virtual vehicle being greater than a moving speed threshold, the scene picture to a picture of the virtual vehicle being observed in the virtual scene by using a camera model in a predetermined viewing angle direction, the camera model being located at a position with respect to the virtual vehicle.
    Type: Grant
    Filed: October 27, 2021
    Date of Patent: July 4, 2023
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Xinlong Huang, Yu Wang
  • Patent number: 11694380
    Abstract: A system and method for immersive telecommunications communication by tracking the movement of objects and/or persons with sensors. Movement tracking is then used to animate an avatar that represents the person or object. Movement may be tracked in real time, which at least reduces latency of communication. The sensors comprise any type of movement sensor which may be attached to a person and/or object for tracking motion, including but not limited to, an IMU (Inertial Measurement Unit), an accelerometer, a gyroscope or other such sensors.
    Type: Grant
    Filed: November 13, 2020
    Date of Patent: July 4, 2023
    Inventor: Zoltan Gelencser
  • Patent number: 11694379
    Abstract: In one implementation, a method of displaying an animation is performed at a device including an optical see-through display, one or more processors, and a non-transitory memory. The method includes receiving a request to display a first animation of an object exhibiting a response characteristic. The method includes determining a metric characterizing an amount of processing power for the device to display the first animation on the optical see-through display. The method includes, in response to a determination that the metric exceeds a threshold associated with the device, selecting a second animation of the object exhibiting the response characteristic. The method includes displaying the second animation.
    Type: Grant
    Filed: January 28, 2021
    Date of Patent: July 4, 2023
    Assignee: APPLE INC.
    Inventors: Sabine Webel, Olivier Denis Roger Gutknecht, Pal Kristian Engstad, Ivan Gavrenkov, Tobias Eble, Shruti Singhal
  • Patent number: 11694511
    Abstract: A management system for a gaming chip is equipped with an RFID tag, wherein the RFID tag stores identification information including a tag ID assigned at the time of manufacture of the RFID tag and a chip ID assigned at the time of manufacture of the gaming chip. The management system includes an antenna and a chip tray reader/writer that read identification information from the RFID tag of the gaming chips that exist within a reading range; a table verification device that controls the chip tray reader/writer. The table verification device causes the chip tray reader/writer to repeatedly perform a first reading, in which the chip ID is read without reading the tag ID, and, when a new chip ID was read in the first reading, cases the chip tray reader/writer to perform a second reading in which the tag ID is read.
    Type: Grant
    Filed: July 27, 2021
    Date of Patent: July 4, 2023
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11688127
    Abstract: A data processing apparatus includes input circuitry to receive viewpoint data indicative of respective viewpoints for a plurality of spectators of a virtual environment, detection circuitry to detect a portion of the virtual environment viewed by each of the respective viewpoints in dependence upon the viewpoint data, selection circuitry to select one or more regions of the virtual environment in dependence upon at least some of the detected portions, and output circuitry to output data indicative of one or more of the selected regions.
    Type: Grant
    Filed: September 9, 2021
    Date of Patent: June 27, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Maria Chiara Monti, Fabio Cappello, Matthew Sanders, Timothy Edward Bradley, Oliver Hume
  • Patent number: 11688138
    Abstract: A method for updating camera poses includes receiving a set of captured depth maps associated with a scene and detecting a first shape and a second shape present in the scene. The method also includes, for each of the first shape and the second shape, creating a 3D mesh, creating a virtual camera associated with the 3D mesh, and rendering a depth map associated with the virtual camera. The method further includes identifying a subset of the captured depth maps such that each captured depth map in the subset contains at least a portion of either the first shape or the second shape. The method additionally includes updating the physical camera poses by jointly solving for the physical camera poses by optimizing an alignment between the first depth map, the second depth map, and the subset of the set of captured depth maps.
    Type: Grant
    Filed: October 28, 2021
    Date of Patent: June 27, 2023
    Assignee: Magic Leap, Inc.
    Inventors: Xiaolin Wei, Yifu Zhang
  • Patent number: 11684847
    Abstract: A system that incorporates teachings of the present disclosure may include, for example, receiving at a computer device a plurality of stimulus signals generated by one or more gaming accessory devices of a gamer controlling a gaming application, generating a plurality of gaming stimulations based on the plurality of stimulus signals, generating a plurality of gaming action results from the gaming application responsive to the plurality of gaming stimulations, combining the plurality of gaming action results and the plurality of gaming stimulations to generate a plurality of hardware statistics associated with the gamer, and transmitting to a social network the plurality of hardware statistics associated with the gamer.
    Type: Grant
    Filed: September 29, 2021
    Date of Patent: June 27, 2023
    Assignee: STEELSERIES ApS
    Inventors: Kim Rom, Jeffrey Nicholas Mahlmeister, Jacob Wolff-Petersen, Bruce Hawver, Francis Arnold Grever, Tino Soelberg, Christopher John Nicolella
  • Patent number: 11682150
    Abstract: In accordance with one or more embodiments of the present disclosure, systems and methods for publishing and/or sharing media presentations over a network comprise communicating with a user and one or more distribution channels via the network, gathering media resources based on user input, creating a media presentation with the media resources based on user input, and publishing the media presentation by distributing the media presentation to the one or more distribution channels via the network. In one aspect, publishing comprises directly emailing the media presentation to one or more other users via the network. In another aspect, publishing comprises providing a link to one or more other users via the network for direct access to the media presentation. In still another aspect, publishing comprises obtaining and embedding source code for the media presentation in a web page associated with one or more of the distribution channels via the network.
    Type: Grant
    Filed: May 24, 2021
    Date of Patent: June 20, 2023
    Assignee: eBay Inc.
    Inventors: James W. Lanahan, Dane M. Howard, Brian F. Williams, Luke Peacock, Belmer Perrella Garcia Negrillo
  • Patent number: 11676343
    Abstract: The following relates generally to light detection and ranging (LIDAR) and artificial intelligence (AI). In some embodiments, a system: receives LIDAR data generated from a LIDAR camera; measures plurality of dimensions of the home based upon processor analysis of the LIDAR data; builds a 3D model of the home based upon the measured plurality of dimensions; and displays a representation of the 3D model by visually navigating through the 3D model.
    Type: Grant
    Filed: April 26, 2021
    Date of Patent: June 13, 2023
    Assignee: STATE FARM MUTUAL AUTOMOBILE INSURANCE COMPANY
    Inventors: Nicholas Carmelo Marotta, Laura Kennedy, JD Johnson Willingham
  • Patent number: 11673049
    Abstract: A game management system provides a generator interface that enables an operator to trigger automated generation by a content generator of a game event based on operator input values. These values include a particular predefined group or cluster of players for whom the game event is to be tailored or customized based on multidimensional parametric player model data. Additional parameters for which operator input mechanisms are provided by the generator interface include respective target values for a target metric (e.g., a difficulty level) for each of a plurality of game levels that are together to form a game event.
    Type: Grant
    Filed: April 27, 2022
    Date of Patent: June 13, 2023
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Patent number: 11675443
    Abstract: A method for generating mark information in a virtual environment includes displaying a target-perspective picture showing the virtual environment including a virtual character from a perspective, a sight bead and a mark control interface being displayed in the target-perspective picture. The method also includes receiving a first-perspective switching operation, and changing an observation direction of the target-perspective picture and an aiming position of the sight bead according to the first-perspective switching operation. The method further includes receiving a mark operation triggered on the mark control interface, and generating, according to the mark operation, mark information on a virtual object to which the aiming position points.
    Type: Grant
    Filed: May 28, 2021
    Date of Patent: June 13, 2023
    Assignee: Tencent Technology (Shenzhen) Company Limited
    Inventor: Junxiang Wang
  • Patent number: 11666826
    Abstract: A computer implemented method for modifying a limit value determining the number of moves available to a player in a given level of a computer implemented game. The method comprises using a counter to change a move count in response to a user input defining a move in the game, wherein no additional moves can be made if the number of moves made reaches a default limit value. Responsive to further user input, a first set of further moves is provided. The number of moves in the first set of further moves is dependent on the number of times a user has played the given of the computer implemented game and failed to complete an objective associated with the given level of the game.
    Type: Grant
    Filed: April 20, 2020
    Date of Patent: June 6, 2023
    Assignee: KING.COM LTD.
    Inventors: Vince Darley, Vladislav Protsenko
  • Patent number: 11660536
    Abstract: Methods and apparatus provide for carrying out a method for rendering a virtual-three dimensional space on a display, including: acquiring information indicative of a position of a head mounted display worn on a head of a user; acquiring information indicative of a position of an input apparatus for use by the user; acquiring information indicative of an instruction entered in the input apparatus; and generating an image of the virtual three-dimensional space to be displayed on the head mounted display at a viewpoint position and a sightline direction, where the generating includes generating an image of the input apparatus at the position in the image determined on a basis of a relative position with the head mounted display of the input apparatus, and where the generating includes generating an image of a hand of the user when the user controls the input apparatus.
    Type: Grant
    Filed: September 27, 2021
    Date of Patent: May 30, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Nicolas Doucet, Yutaka Yokokawa, Gento Morita, Keiichiro Ishihara, Yuki Miyamae, Kazutomo Sasaki, Ngo Tuyen Thibaud, Masafumi Noda, Takumi Yoshida
  • Patent number: 11663880
    Abstract: A card game tabletop layout includes a curved tabletop with a dealer play area and at least one player area. The player area has an initial betting indicator, a bonus betting indicator, a draw betting indicator, and an odds and payout list. A card game method using the curved tabletop includes providing a playing card deck having 52 cards; distributing three cards to the dealer area and to the player area; determining whether to obtain an additional card to approach and not exceed a score of 27; exposing the dealer's cards and the player's cards; and determining whether the dealer's or the player's cards achieved a score closest to 27. The game method includes determining whether the three cards match a criterion listed on the odds and payout list. This simple card game is quickly understood by players who then feel comfortable playing without confusion.
    Type: Grant
    Filed: March 29, 2021
    Date of Patent: May 30, 2023
    Inventor: Eugene Norman Guibord
  • Patent number: 11665170
    Abstract: Systems and methods for providing access to media content by connecting, to a public device, a private device that has an installed application associated with the media content. A media guidance application may receive a communication from a private device, running a private interface application, requesting to access content using the public device. In response, the media guidance application may retrieve, at the public device, a public interface application associated with the private interface application, from a content provider of the content. The private interface application may be configured to control a graphical user interface of the public interface application. Accordingly, the user may be able to access content via the public device when the private device is within a predetermined proximity to the public device.
    Type: Grant
    Filed: February 16, 2022
    Date of Patent: May 30, 2023
    Assignee: Rovi Guides, Inc.
    Inventor: William L. Thomas
  • Patent number: 11657569
    Abstract: According to the present invention, techniques, including a method, and system, for creating a tangible object having customized features and digitizing the object for manipulation and use by a child user are provided. In particular, the invention provides a method for assembling customized features onto a tangible object and using artificial intelligence techniques for digitizing the object onto a computing device for manipulation and use by a child user.
    Type: Grant
    Filed: July 13, 2021
    Date of Patent: May 23, 2023
    Assignee: ALL TINGZ CO.
    Inventors: Daniela Vainer, Merve Cerit
  • Patent number: 11648476
    Abstract: Various methods for implementation by a computer that executes a video game. A first method comprises obtaining a desired direction of motion of a playing character that is in cover mode and on a cover path; and moving the character along the cover path in case the desired direction of motion is within a given range of directions, the character being kept in cover mode. A second method comprises determining a distance of the character to a cover path associated with a particular game object; determining the character's angle of approach relative to the game object; and responsive to receipt of a command to invoke cover mode, causing the character to enter cover mode in case a plurality of conditions is satisfied including a first condition that depends on the distance of the character to the cover path and a second condition that depends on the character's angle of approach.
    Type: Grant
    Filed: February 10, 2020
    Date of Patent: May 16, 2023
    Assignee: SQUARE ENIX LIMITED
    Inventors: Rangner Ferraz Guimaraes, Rodrigo Barros Lima
  • Patent number: 11642594
    Abstract: A game management system provides a generator interface that enables an operator to trigger automated generation by a content generator of a game event based on operator input values. These values include respective target values for a target metric (e.g., a difficulty level) for each of a plurality of game levels that are together to form the game event. In addition, the generator interface in some examples enables the operator to selectively vary the particular number of game levels that are together to form the game event, via an event sizing mechanism provided by the generator interface. A particular predefined group or cluster of players for whom the game event is to be tailored or customized based on multidimensional parametric player model data can also be selected in the interface.
    Type: Grant
    Filed: April 5, 2022
    Date of Patent: May 9, 2023
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Patent number: 11644907
    Abstract: A method includes receiving sensor data from one or more sensors that corresponds to a location of a stylus device and determining that a tip of the stylus device is in contact with a physical surface based on the sensor data. While in contact, the method includes determining a new location of the tip of the stylus device based on the location data, mitigating a tracking error of the determined new location of the tip of the stylus device by translating the new location from a 3D space domain to a 2D space domain that corresponds to the physical surface and adjusting the new location based on a comparison of the new location and historical locations. The stylus device can further ascertain surface characteristics through sensor data and simulate surface characteristics via haptic feedback effects.
    Type: Grant
    Filed: July 9, 2021
    Date of Patent: May 9, 2023
    Assignee: Logitech Europe S.A.
    Inventors: Mario Gutierrez, Philip Waldron, Fabien Zellweger, Damien O'Sullivan
  • Patent number: 11638872
    Abstract: A online gaming system may provide for a videographer mode in online gaming. The online gaming system may initiate an instance of an online game for players playing the online game in a player mode, establish connections to respective game clients of the players and to a videographer client of a computing device of a videographer, the videographer being a user participating in the online game in a videographer mode differing from the player mode, the videographer mode including capturing gameplay at least one of the players. Then, the online game system may receive player input data from at least one of the players, update a game state of the instance based on the player input data, and output respective game client data to the respective game clients and videographer client data the videographer client.
    Type: Grant
    Filed: October 18, 2021
    Date of Patent: May 2, 2023
    Assignee: Electronic Arts Inc.
    Inventor: Garrett Knights
  • Patent number: 11638868
    Abstract: A controller system for surfacing selectable elements on a display of the controller along with game content associated with a video game is described. In an example, a user may provide touch input on the display, and, in response, a game content window that is presenting the game content may scale and/or move to a new position on the display in order to create space on the display for presenting one or more selectable elements outside of the scaled and/or repositioned game content window. The surfaced element(s) may be selectable to cause performance of a game-related action. In this manner, the selectable element(s) do(es) not occlude the game content, and the user may interact with both the game content and the selectable element(s) presented on the display.
    Type: Grant
    Filed: February 11, 2021
    Date of Patent: May 2, 2023
    Assignee: Valve Corporation
    Inventor: Tucker Jensen Spofford
  • Patent number: 11640688
    Abstract: A data processing apparatus comprises a processing unit to generate image data for rendering data for display as an image frame, a memory to store the image data, the image data comprising data for a given object in the image frame, detection circuitry to detect, for the data for the given object, one or more properties associated with the given object in the image frame, prediction circuitry to generate, based on one or more of the properties, a confidence score for the data for the given object indicative of a likelihood that the data for the given object is to be used for more than a threshold number of image frames in a sequence of image frames, and allocation circuitry to allocate indicator data to the data for the given object, the indicator data indicative of a magnitude of the confidence score for the data for the given object, and to store the data for the given object in the memory in association with the corresponding indicator data.
    Type: Grant
    Filed: July 13, 2020
    Date of Patent: May 2, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Phillip David Power
  • Patent number: 11636724
    Abstract: Systems and methods are provided for mounting flexible displays, such as flexible OLED displays, to electronic gaming machines (EGMs). The flexible displays, including support structures, are relatively rigid once assembled and mounted to an EGM yet allow manufacture of relatively small quantities of custom shaped displays generally curved along single axis or multiple axes. The flexible display is manufactured utilizing thin bendable glass and bendable substrate and/or other similar materials to allow for the bendability of the display. While the bendability of the flexible display is desirable during the manufacture of the electronic gaming machine, it may not be desirable once manufactured and placed on the gaming floor in casino environments.
    Type: Grant
    Filed: April 15, 2020
    Date of Patent: April 25, 2023
    Inventors: David Colvin, Eric D. Colvin
  • Patent number: 11631301
    Abstract: A wagering game, gaming machine, gaming network, and associated methods are disclosed wherein a wheel game includes dynamic paytable features associated with various trigger symbol types. Operating the gaming machine includes displaying a plurality of reels in each primary game including symbol locations which are updated with symbols to display the wager results, the reels including a plurality of wheel trigger symbols having a plurality of types each associated with a respective one of the wheel segment types. At least some wheel trigger symbols of each type including a multiplier value. A wheel spin selects a segment of a wheel. Responsive to the selected segment's type matching that of a selected wheel trigger symbol in the designated winning pattern, a wheel spin paytable is modified in a first display area applying the multiplier value of the selected wheel trigger symbol.
    Type: Grant
    Filed: July 13, 2021
    Date of Patent: April 18, 2023
    Assignee: Everi Games, Inc.
    Inventor: Brian Watkins
  • Patent number: 11628370
    Abstract: The present invention relates to a combat game providing device comprising: a receiving unit for receiving input information from a player; a player vs environment (PvE) game providing unit, which primarily requests a PvE player to arrange one or more player characters (PCs) among a plurality of PCs possessing preset actions in a plurality of preset cells when input information corresponding to a PvE game is received, and secondarily requests the order, in which actions possessed by the arranged PCs are executed, to be set, thereby providing, to the PvE player, a PvE game for fighting with one or more non-player characters (NPCs) among a plurality of preset NPCs; and a player vs player (PvP) game providing unit, which requests a PvP player to arrange PCs one by one, among the plurality of PCs in the plurality of cells, according to the order determined by preset rules, and provides, to the PvP player, a PvP game for fighting by executing actions possessed by the arranged PCs according to the arranged order th
    Type: Grant
    Filed: August 22, 2017
    Date of Patent: April 18, 2023
    Assignee: NEOWIZ
    Inventors: Jun Hee Lee, Jin Ho Lee
  • Patent number: 11628353
    Abstract: A game controller has first and second controllers detachably coupled to a bridge or an information handling system housing to provide inputs to a gaming application executing on the information handling system, such as from a joystick input device integrated in each controller. Logic stored in non-transitory memory of the information handling system executes to track game controllers based upon unique identifiers retrieved from each controller to the information handling system, such as through a direct coupling of the controllers to the information handling system or indirect communication by the information handling system with a bridge directly coupled to the controllers. The information handling system sets priority for inputs from game controllers based upon controller unique identifiers and also tracks composite game controller assemblies that include controllers and a bridge.
    Type: Grant
    Filed: July 26, 2021
    Date of Patent: April 18, 2023
    Assignee: Dell Products L.P.
    Inventors: Yagiz C. Yildiz, Philip M. Seibert, Gerald R. Pelissier, Marc R. Hammons
  • Patent number: 11628361
    Abstract: Provided is a method for controlling a computer, etc., which makes it possible to improve the usability of city building games. The computer is provided with a storage unit configured to store game contents arranged within a game space, positions of the game contents, and a template defining positions of one or more of game contents, and progresses a game by arranging the game contents within the game space based on a command by a player. The method includes when the template is applied to a predetermined area within the game space based on the command by the player, moving, by the computer, the game contents arranged within the game space to the positions of the game contents defined by the template.
    Type: Grant
    Filed: May 24, 2019
    Date of Patent: April 18, 2023
    Assignee: GREE, INC.
    Inventor: Taiki Eda
  • Patent number: 11625234
    Abstract: The present disclosure provides a system and method for updating a game application during runtime of a game application. The game application is executed on a client computing device using application code that includes a function store. During runtime of the game application, a function asset is received and stored in the function store. The function asset includes either precompiled code or code written in a scripting language and includes a version identifier. To execute a particular game function of the game application, the function asset is identified from other function assets in the function store based at least in part on its version identifier, and the game function is executed using the function asset.
    Type: Grant
    Filed: January 8, 2021
    Date of Patent: April 11, 2023
    Assignee: ELECTRONIC ARTS INC.
    Inventor: Kurtis Michael Schmidt
  • Patent number: 11617953
    Abstract: A method includes receiving first data from a game engine, the first data associated with a virtual interaction between a virtual hand and a virtual object in a virtual world, determining if the virtual object is interactable based on the first data, determining if the virtual hand is touching the virtual object in the virtual world based on the first data, and when it is determined that the virtual object is interactable and the virtual hand is touching the virtual object, outputting second data describing a relationship between the virtual hand and the virtual object based on the first data.
    Type: Grant
    Filed: October 9, 2020
    Date of Patent: April 4, 2023
    Assignee: CONTACT CONTROL INTERFACES, LLC.
    Inventors: Zachary Schroeder, John Schroeder
  • Patent number: 11617948
    Abstract: A plurality of game objects whose appearance can be changed are simultaneously displayed on a display section. An image corresponding to at least one type of an item object among a plurality of types of item objects is designated as a designation object on the basis of an instruction from a user. When the designation object is designated, whether each of the plurality of game objects is a wearing-possible game object that can wear the item object corresponding to the designation object or a wearing-impossible game object that cannot wear the item object corresponding to the designation object, is determined. Then, a display is changed such that the wearing-possible game object is caused to wear the item object and the wearing-impossible game object is caused not to wear the item object.
    Type: Grant
    Filed: April 7, 2021
    Date of Patent: April 4, 2023
    Assignee: NINTENDO CO., LTD.
    Inventor: Kazuyoshi Sensui