Piece Moves Over Board Having Pattern Patents (Class 273/242)
  • Patent number: 8056901
    Abstract: A system includes software for customization of one or more game boards or elements, and/or for educational game play. An example embodiment includes a plurality of polygonal game-board segments, which can be assembled into a game-board, where each game-board segment presents spots upon which a player may “land.” The spots for each game-board segment may be logically connected to form a path of the game. Additional accessories may include: player pieces, a timer token, game cards, game metric identifiers (e.g., points, money, etc.), and a randomized movement indicator (e.g., dice). The software may be used for selection of educational categories, sub-categories, and elements for construction of game segments of the game-board, and may also be used for constructing, administrating, grading, and storing results of quizzes (which may be used for construction and/or playing of the game using the game board) and a played game, and/or for otherwise facilitating game play.
    Type: Grant
    Filed: May 18, 2010
    Date of Patent: November 15, 2011
    Inventor: Fred Charney
  • Publication number: 20110233865
    Abstract: A board game includes a multi-color game board including eight distinguishing colors on a white background. The game also includes eight game pieces of eight colors that match the color spaces on eight radially extending arms surrounding a central hub. Each of the radially extending arms includes eight outwardly directed colored spaces and eight inwardly directed spaces abutting the eight outwardly directed spaces. The inwardly and outwardly directed spaces adjacent to the central hub and a turnaround space at the end of that arm are of the same color while the spaces in between the adjacent spaces and the turnaround spaces are of different colors.
    Type: Application
    Filed: March 29, 2010
    Publication date: September 29, 2011
    Inventor: Meshari A. Al-Buijan
  • Publication number: 20110233866
    Abstract: A board game includes a plurality of game pieces, a plurality of reward cards, and a game board, where the game board includes a travel path on the game board, said travel path including a plurality of instruction spaces, a plurality of hidden cache spaces, and a plurality of open cache spaces, where one of said plurality of hidden cache spaces and one of said plurality of open cache spaces are associated with one of said plurality of game pieces, and at least one instruction space includes directions to add one of said plurality of reward cards to one of said plurality of open cache spaces that is associated with one of said plurality of game pieces.
    Type: Application
    Filed: September 23, 2010
    Publication date: September 29, 2011
    Applicant: Enviroquest, Ltd.
    Inventor: Sherrene Kevan
  • Patent number: 8020869
    Abstract: A game apparatus includes a game execution unit, casing, card arrangement panel, luminator that illuminates the panel, sensor unit that receives light from the panel and generates image data, and recognition unit to separate data of each card, and detect positions of the cards. Each of the plurality of cards is printed with a game character on one of its surfaces and formed on the other of the surfaces with a code pattern including data relating the game character. The sensor unit generates data of the image including the code patterns of the cards on the panel. The recognition unit separates data of each card, and detects position on play field of cards arranged on the panel, from the data of the image and supplies information thus obtained to the execution unit. The execution unit executes a game in response to card manipulation by an operator.
    Type: Grant
    Filed: June 22, 2007
    Date of Patent: September 20, 2011
    Assignee: Sega Corporation
    Inventors: Toshiyuki Kaji, Toshikazu Yoshida, Hidenori Shiba, Takao Yamauchi, Fumihiro Kato, Junichi Tsuchiya, Yoshitaka Maeyama, Jinichiro Okuda, Mitsuhiko Kakita
  • Publication number: 20110187051
    Abstract: A game to help players learn how to make the best choices in regards to nutrition and exercise is disclosed. A game board may be configured with start areas, food choice areas, and exercise areas. Players on food choice areas must answer a food choice question and add tokens to the player's weight container based on the answer. Players on an exercise question must answer an exercise question and add or remove tokens to or from player's weight container based on the answer. Answers to an exercise question can require that a player perform an exercise listed on a selected exercise card and remove tokens from the player's weight container based on successfully performing the exercise in whole or in part. When all the players have made a complete circuit of the game board, each player weighs his or her weight container and determines in which weight category his or her weight container falls.
    Type: Application
    Filed: January 28, 2011
    Publication date: August 4, 2011
    Inventor: Kara Kanter
  • Patent number: 7967670
    Abstract: The invention is directed to a method and apparatus for a video game system where a player tile is a part of a moving grid or grid-like display and also moves through it. Moves of the player tile may be allowed or disallowed according to the relationship between the design of the player tile and that of other identifiable areas of the display. The designs displayed may have special significance in the field of education or advertising or entertainment. In a variation of the game the objective is to change areas of the display to the same state.
    Type: Grant
    Filed: November 20, 2006
    Date of Patent: June 28, 2011
    Inventor: Felix Andrew Burbidge
  • Patent number: 7893646
    Abstract: A game system comprises a game board having a playing area and game pieces for playing a game on the game board. Each game piece comprises a mobile robot for sensing and decoding a position-coding pattern printed on the game board. Each game piece is in communication with a computer system. The computer system is configured to send instructions for moving each game piece relative to the playing area in response to position information corresponding to the game pieces.
    Type: Grant
    Filed: September 22, 2009
    Date of Patent: February 22, 2011
    Assignee: Silverbrook Research Pty Ltd
    Inventors: Zhenya Alexander Yourlo, Paul Lapstun, Kia Silverbrook
  • Patent number: 7887057
    Abstract: A hiker board game system for efficiently providing a challenging and fast paced game in which players may follow alternate paths around the board during game play. The hiker board game system generally includes a game board including at least one pathway having a plurality of spaces, a plurality of tokens movable along the spaces, a chance element to determine a number of spaces for the tokens to move, a plurality of checkpoints positioned along the spaces and a plurality of progress cards each sequencing the checkpoints in a specific order, wherein the specific order is different for each of the progress cards. Each game player is assigned a token and a unique progress card to layout the specific order that the plurality of checkpoints are to be reached by each game player. A carrying case for the game board is also described.
    Type: Grant
    Filed: June 17, 2009
    Date of Patent: February 15, 2011
    Inventors: Mary Ann Brodie, Sherry Brodie
  • Publication number: 20110031690
    Abstract: A board game, Bible Walk provides fun while testing one's knowledge of the bible and teaches as you play. The game Bible Walk is designed to be and interactive multi-player game which includes a board, playing pieces and an electronic device which displays questions. The board is generally rectangle on which the players would move their pieces around the board. The board has colors and writings on the squares as well as on the center of the board. The electronic device contains questions from Genesis to Revelation from the Holy Bible. The players must answer short questions correctly in order to move to the next square. All questions are T-true or F-false. The game is meant to move at a fast pace. The first player or group of players to land on the well done square wins. Game may continue with other players for second or third and so on if players desire.
    Type: Application
    Filed: August 4, 2009
    Publication date: February 10, 2011
    Inventor: Shirley Clanton Young
  • Patent number: 7862882
    Abstract: A re-positionable magnetic art apparatus which is provided in a variety of shapes and sizes. Characters of the apparatus are attracted to a sheet which underlies a picture within a frame, the frames provided in a variety of shapes. A clear laminate covering the picture separates the removably positionable characters from the picture, thereby providing for picture clarity throughout the life of the apparatus. Pictures are provided with characters which match both picture theme and picture scale, ensuring realistic artistic expression. Accessory character material is available which is printable on an inkjet printer.
    Type: Grant
    Filed: March 1, 2007
    Date of Patent: January 4, 2011
    Inventor: Michelle M. White
  • Publication number: 20100289217
    Abstract: Apparatus and method for simultaneous turn-based play comprises: providing each one of a plurality of players with substantially identical play boards having a predetermined number of regularly arranged territories, providing each one of said plurality of players with an identical set of playing pieces, allowing all players simultaneous turns to place their playing pieces on said playing board, then, at the end of each simultaneous turn superimposing the play boards and providing a play result comprising eliminating certain playing pieces and leaving remaining pieces, then returning the boards to the players with the remaining pieces and repeating the simultaneous turns and said eliminating until only one player has any remaining pieces.
    Type: Application
    Filed: May 11, 2008
    Publication date: November 18, 2010
    Applicant: Roshumbo Ltd.
    Inventor: Boaz Lavie
  • Publication number: 20100270740
    Abstract: A game apparatus and method of playing a game for forming magic squares is provided. The game apparatus provides for various means for forming a magic square in a N×N matrix. The method provides for various means for performing a formation of a magic square in a N×N matrix.
    Type: Application
    Filed: July 9, 2010
    Publication date: October 28, 2010
    Inventor: Richard Lionel Harris
  • Patent number: 7798495
    Abstract: A game board has grooves aligned parallel to X and Y axes that define travel paths along pre-determined directions covering a surface area thereof. Notches are formed along end regions oppositely spaced from each other along an outer periphery of the board. Controllers are coupled to the board, and game pieces are positional along the grooves. Target zones are anchored to the board and spaced along the grooves. Projectiles associated with the game pieces are stored within the notches. A mechanism displaces each of the game pieces along the grooves based upon a user input through an associated controller, and maintains contact with a bottom surface of the grooves. A mechanism rotates one arm of each of the game pieces such that each player tosses one of the projectiles along a travel path terminating at one of the target zones.
    Type: Grant
    Filed: March 7, 2007
    Date of Patent: September 21, 2010
    Inventor: Pierre Jolicoeur
  • Publication number: 20100181720
    Abstract: Various embodiments of an action figure battle game including figures with movement mechanisms are disclosed. A method for playing an action figure battle game, the game involving a first action figure and a second action figure, each of the first action figure and the second action figure having its own movement function and its own attack function is also disclosed.
    Type: Application
    Filed: March 17, 2010
    Publication date: July 22, 2010
    Inventors: Mark Barthold, Tyler B. Kenney, Brian M. Yu, Benjamin J. Blagg, Erich W. Weidetz, Scott Hart Derman, Jeannie B. Hardie, Christopher M. Lawrence
  • Publication number: 20100090401
    Abstract: A board game uses a board (1) which is marked with centre (2) middle (3) and outer (4) playing circuits and player tokens (107, 108, 109, 111, 112, 113) which move on the board (1). The game ends when a player's token (107, 111) lands on an End of Game square (6, 7) and that player also holds an End of Game card which has been obtained by the player's token (107, 111) landing on a square that is marked with a star (12, 13, 14, 16). Player tokens (108, 112) moving on the middle circuit (3) may land on mystery (17, 18, 19, 21, 22, 23, 24, 25), Score (34, 36, 37, 38, 39, 41, 42, 43, 44, 46, 47, 48), and Question squares (27, 28, 29, 31, 32 and 33). Player tokens (109, 113) moving on the outer circuit (4) may land on mystery (57, 58, 59, 61), decision (62, 63, 64, 66) and Question squares (67, 68, 69 and 71). Player tokens may also land on six squares (49, 51, 52, 53, 54, 56) which are marked with the words “Miss a Turn”.
    Type: Application
    Filed: November 1, 2007
    Publication date: April 15, 2010
    Inventor: Karl Martin Jacklin
  • Publication number: 20100084815
    Abstract: A game apparatus where players contribute hobby items to be reallocated. The game apparatus is comprised of a plurality of player game boards, each different from all others and including thereon a combination of randomized words arranged in rows and columns, each randomized word pertaining to a hobby; a plurality of terminology disks, each different from all others and containing one of the randomized words; and a plurality of marker disks in which one terminology disk is selected and the players use a marker disk to cover the corresponding word on his or her player game board. When one of the player game boards is covered by the marker disks in a pre-designated pattern (such as a designated line, shape, or four-corner configuration), that player collects the hobby items contributed by the players.
    Type: Application
    Filed: October 3, 2008
    Publication date: April 8, 2010
    Inventor: Hannah Braun-Allen
  • Publication number: 20100078888
    Abstract: A board game device having a plurality of tri-squares, four corners and a diagonally arranged border row of eight tri-squares of a conspicuous hue extending between two corners of the board and dividing the board into two triangular sections, with a plurality of parallel rows with the center row thereof perpendicular to the border row, having a contrasting hue on different sides of the border, with proximal and distal ends thereof forming player positions at the other corner wherein each game piece has at least a tetrahedron first body member.
    Type: Application
    Filed: October 1, 2008
    Publication date: April 1, 2010
    Inventor: Anthony Rollando Robinson
  • Publication number: 20100068681
    Abstract: The present invention comprises a game apparatus and method for teaching and providing practice in core replacement behaviors, such as Asking the Question (i.e., Manding), Accepting “No”, Waiting and Sharing, to individuals with behavior challenges, including individuals with special needs. Grounded in principles of Applied Behavioral Analysis, the invention allow a trainer, through discrete trial training in an entertaining game format, to manipulate motivating operations in order to teach in a positive fashion these core replacement behaviors to a player. The method also incorporates the use of other procedural components, such as interspersing easy and difficult tasks and demand fading. Data as to a player's performance and progress in carrying out these core replacement behaviors may be collected and recorded both by trainers with respect to game sessions and by direct care providers in the natural environment.
    Type: Application
    Filed: September 15, 2008
    Publication date: March 18, 2010
    Inventor: Cynthia P. Rekort
  • Publication number: 20100013153
    Abstract: A game system comprises a game board having a playing area and game pieces for playing a game on the game board. Each game piece comprises a mobile robot for sensing and decoding a position-coding pattern printed on the game board. Each game piece is in communication with a computer system. The computer system is configured to send instructions for moving each game piece relative to the playing area in response to position information corresponding to the game pieces.
    Type: Application
    Filed: September 22, 2009
    Publication date: January 21, 2010
    Inventors: Zhenya Alexander Yourlo, Paul Lapstun, Kia Silverbrook
  • Publication number: 20090325132
    Abstract: A game that teaches principles of dynamic business management by advancing tokens (20) along a work flow path (22) on a playing surface (24) to simulate multiple processes of a fictitious business enterprise over time. The work flow path (22) includes at least three distinct and progressive processing areas (30, 32, 34, 36), each representing a different value-added function of the fictitious business. A constraint zone (38) having a specified token (20) capacity is established in each processing area (30, 32, 34, 36), and all tokens (20) must pass through each constraint zone (38) during the play of the game. The token (20) capacity of at least one of the constraint zones (38) may be changed by the players by adding or subtracting work capacity squares (50, 52) during a round to provoke variations in the rate of token (20) advance along the work flow path (22) to thereby simulate a management decision on a dynamic system over time so that its effects can be observed.
    Type: Application
    Filed: June 22, 2009
    Publication date: December 31, 2009
    Inventor: Herbert John Newton Lees
  • Publication number: 20090315259
    Abstract: A pathology board game includes a colored game board comprising (a) an illustration of the human circulatory system comprising organs and limbs; and (b) a colored circle or wheel comprising a plurality of diseases, each disease having its own number and color; a plurality of treatment/remedy cards, wherein each card comprises at least one treatment or remedy for a disease and is colored to match a corresponding disease on the colored circle; and a plurality of preventative cards, wherein each card comprises at least one preventative modality to prevent a disease and is colored to match a corresponding disease on the colored circle.
    Type: Application
    Filed: June 24, 2008
    Publication date: December 24, 2009
    Inventor: Dionne Riley
  • Publication number: 20090278311
    Abstract: A decoder board for a Sudoku game has a plurality of keys arranged to present a Sudoku game to a player.
    Type: Application
    Filed: April 29, 2009
    Publication date: November 12, 2009
    Inventor: Eric Steven Bower
  • Publication number: 20090278310
    Abstract: A Sudoku board game has a receiver board, a decoder board, and pieces. The receiver board has a plurality of receiver holes. The decoder board has a plurality of key holes, and the key holes are arranged to present a Sudoku game to a player. The pieces are insertable first through the receiver holes and then into the key holes. Each of the pieces comprises a top, a key, and a shaft coupled to the top and the key. The keys are arranged to cooperate with the key holes such that only a key matching a key hole can be fully inserted into the key hole and corresponding receiver hole and such that a key not matching a key hole cannot be fully inserted into the key hole and corresponding receiver hole.
    Type: Application
    Filed: December 31, 2008
    Publication date: November 12, 2009
    Inventor: Eric Steven Bower
  • Patent number: 7604235
    Abstract: A board game to help develop word recognition and spelling skills. The game includes a board having a path between a start position and a finish position for each player. Each player has a token which can be moved by forming words from letter cards, or by taking a SPELL IT challenge. The object of the game is to be the first player to get all of the player's tokens (bees) back to the player's finish position (hive).
    Type: Grant
    Filed: June 22, 2005
    Date of Patent: October 20, 2009
    Inventor: Eric William Wiegand
  • Publication number: 20090256311
    Abstract: A game apparatus and method of playing including a playing surface having an impassible outer barrier and several inner barriers. The game playing surface includes a plurality of sequential first areas and a second area wherein gamers shoot their game pieces in turn through the sequential areas until achieving a killer status whereby they can begin to eliminate the other players. The last killer on the board is declared the winner.
    Type: Application
    Filed: March 25, 2009
    Publication date: October 15, 2009
    Inventor: George R. Perry
  • Publication number: 20090230623
    Abstract: A board game of Judo competition and strategy for two players comprising a field of play in the form of a rectangular grid of individually identified squares, preferably eleven squares along its length and preferably eight squares across its width, preferably divided into three zones. Gameplay is carried out by moving a plurality of playing pieces, preferably forty (40) in number for each player for placement on squares of said grid, said plurality of playing pieces being identified by color as belonging to one player or the other. The object of the game is to find Kodokan and to avoid Kano. The first player to discover her opponent' s Kodokan piece wins the game or the first player to discover her opponent's Kano piece loses the game.
    Type: Application
    Filed: December 19, 2008
    Publication date: September 17, 2009
    Inventors: Jacob Van Der Boom, Cornelis Van Der Boom
  • Publication number: 20090212498
    Abstract: The invention provides a novel games which permits a player to combine elements of a game of skill and chance, such as a variation of poker, with the strategy of a board game, in which movements of game pieces on the game board are based in part on the results of hands of the game of skill and chance. Games of this invention may be played using, e.g., playing cards, playing pieces, and a game board, which may be tangible or represented electronically.
    Type: Application
    Filed: January 8, 2009
    Publication date: August 27, 2009
    Inventor: Thomas A. Schweich
  • Patent number: 7562874
    Abstract: A method of playing the board game includes an annular board game that has a planar top surface provided with indentations that intersect at a center of the board such that the board is divided into four quadrants. Annular and square recesses are created in each quadrant. The annular recesses are aligned along an outer perimeter of the board and the square recesses are aligned along a equatorial axis thereof. The annular and square recesses are coextensively shaped. A first deck of cards is provided, wherein each card has a unique color and an emotion displayed thereon. A second deck of cards is provided, wherein each card has text written thereon which narrates a romance and a drama scene. Game pieces are provided that have annular base portions and cylindrical top portions. Each top portion has a linear slit formed therein. Photographic cards are removably interfittable into the slits.
    Type: Grant
    Filed: December 7, 2005
    Date of Patent: July 21, 2009
    Inventor: Lawrence L. White
  • Patent number: 7549639
    Abstract: The variety human experiences board game provides the player with real life experiences such as confrontations against other players as well with the inevitable elements of nature. The game creates a greater awareness about the complexities of modern living, and how interdependent we are with our environment.
    Type: Grant
    Filed: May 1, 2007
    Date of Patent: June 23, 2009
    Inventor: Bolivar Philippe Martineau
  • Patent number: 7527266
    Abstract: A maze game for a plurality of players includes a plurality of rotatable gate members which may be rotated to reconfigure the maze. A first randomizer determines the number of playing stations a player's game piece moves, and a second randomizer determines the total number of one-quarter turns of the rotatable gate members.
    Type: Grant
    Filed: March 5, 2007
    Date of Patent: May 5, 2009
    Inventor: Dominic Laiti
  • Publication number: 20090102122
    Abstract: The invention relates to a board game typically including counters, playing pieces, pawns or the like. The playing pieces are placed of the board and moved across the board in accordance with the play of the game wherein the game board is comprised of at least two sections, one having a parameter of playing squares. The sections are arranged to be part of a game focused on military families who experience separation due to work schedules and/or deployments.
    Type: Application
    Filed: October 17, 2007
    Publication date: April 23, 2009
    Inventor: Lisa Stillion
  • Publication number: 20090085288
    Abstract: An interactive game (10) for use by a first player and a second player includes a first game board assembly (12A) and a separate second game board assembly (12B). The first game board assembly (12A) includes a first game board (20) having a first variable board component (40) that is selected by the first player. The first variable board component (40) includes a removable first cover (52) and a first board component indicia (54) selectively concealed by the first cover (52). Additionally, the second game board assembly (12B) each includes one or more response cards (26) that are read to one or more other players. The particular response card (26) that is read can be based upon the first board component indicia (54) revealed when the first cover (52) is removed. In a further embodiment, the first game board assembly (12A) includes an assembly retainer (14). The assembly retainer (14) retains the one or more game boards (20).
    Type: Application
    Filed: December 2, 2008
    Publication date: April 2, 2009
    Inventor: Matt Hyra
  • Publication number: 20080284098
    Abstract: Multi-player board game includes a substrate defining eight receptacles, each receptacle being associated with a respective one of eight designations of winning hands of a traditional poker game, each receptacle being receivable of chips representing wagers by the players on their attaining the winning hands, a traditional deck of fifty-four playing cards including fifty-two suit cards and two jokers, and thirteen boards. Each board has a different representation of twenty-five different playing cards arranged in a 5×5 grid with the eight winning hands formed thereon, the winning hands including one pair, two pair, three of a kind, a straight, a full house, a flush, a royal and straight flush and four of a kind. A ninth winning hand, a wild card, can also be provided.
    Type: Application
    Filed: May 17, 2007
    Publication date: November 20, 2008
    Inventor: Serafina Verde
  • Patent number: 7448629
    Abstract: A board game device having a plurality of tri-squares, four corners and a diagonally arranged border row of eight tri-squares of a conspicuous hue extending between two corners of the board and dividing the board into two triangular sections, with a plurality of parallel rows with the center row thereof perpendicular to the border row, having a contrasting hue on different sides of the border, with proximal and distal ends thereof forming player positions at the other corner wherein each game piece has at least a tetrahedron first body member.
    Type: Grant
    Filed: August 19, 2005
    Date of Patent: November 11, 2008
    Inventor: Anthony Rollando Robinson
  • Publication number: 20080265507
    Abstract: A board game which represents a predetermined geographic area including a plurality of cites which a plurality of players may visit. The players may enter and exit the predetermined area through various entrances and exits and a plurality of travel routes are designated within the area along which a player may move. A player receives points determined by which area of interest and which themes related thereto exist. Various cards are provided for each player which may be used by the player during the play of the games which the cards determining the manner in which the player may move or be restricted from motion.
    Type: Application
    Filed: March 31, 2006
    Publication date: October 30, 2008
    Inventor: Russell B. Williams
  • Patent number: 7438291
    Abstract: The present invention relates to a game in which a game surface, a plurality of game pieces, and a plurality of game cards are provided for use in games involving names of people. In the preferred embodiment, the game surface comprises a plurality of ladders having starts, finishes and various spaces; the spaces are associated with certain subjects like Entertainment or Politics. The game cards have clues printed on one side; answers are printed on the other side. Game pieces advance one space along a ladder if a team is able to guess the correct answer; play is ceded to the other team for an incorrect answer. Wipe out spaces permit the other team to select the subject of the game card; game pieces advance one space if the word card is answered correctly, and retreat two spaces if answered incorrectly.
    Type: Grant
    Filed: September 25, 2006
    Date of Patent: October 21, 2008
    Inventor: Patrick Kilbane
  • Patent number: 7438292
    Abstract: A board game has a plurality of game pieces and pair of dice. A method is disclosed for playing a plurality of games one a game board that includes a plurality of playing surfaces. The surfaces have intersecting columns and rows defining nine spots. One of the surfaces is on a top side of the board and a second surface is on a bottom side thereof. Players roll dice to determine who goes first. The dice have six sides numbered zero through five. Play continues until one player aligns three of their game pieces in a row, or the entire chosen surface is covered with game pieces. If neither player has three pieces aligned in a row, the player having the most pieces on the surface wins and gets to start the next game. Each of the players accumulates points during each round of play until one reaches a predetermined point total.
    Type: Grant
    Filed: October 7, 2006
    Date of Patent: October 21, 2008
    Inventor: Robert Brandt
  • Publication number: 20080252007
    Abstract: Interaction between a telephone system in a multiplayer board game providing real time input to game play in a multi player board game during the course of game play. Players make telephone calls to a special game play service provider at a remote phone number at the start of the game. The service provider then initiates a series of calls to the players' telephones during the course of game play. These calls provide game play input which could impact the outcome of the game. For example while playing a Monopoly board game, players may receive telephone calls during a forty five-minute period. The calls would provide instructions for various game effects, similar to Community Chest or Chance cards. Telephonic instructions also provide additional play experience during game play by occasionally dictating moves and instructions to game players, e.g., to improve the play experience and accelerate the game by driving property into the game and by driving money out of the game.
    Type: Application
    Filed: April 16, 2007
    Publication date: October 16, 2008
    Inventors: Stephen Baker, Gary S. Silverman, William N.A. Creech
  • Patent number: 7431297
    Abstract: A card game apparatus includes a large-size panel display, a main control unit that controls screens on the large-size panel display, and a plurality of terminal apparatuses that are communicably connected to the main control unit. A game player purchases an integrated circuit card and, for example, eleven player cards on each of which, a soccer player's photograph is printed. When the game player arranges the player cards on a player card arrangement panel of one of the terminal apparatuses, card data recorded on the back of the player card will be read by an internal image sensor. Then, a team is organized by the player cards, and a game starts. The game player can direct a player's position and formation by changing placement of the player card.
    Type: Grant
    Filed: February 1, 2002
    Date of Patent: October 7, 2008
    Assignee: Sega Corporation
    Inventors: Toshiyuki Kaji, Toshikazu Yoshida, Hidenori Shiba, Takao Yamauchi, Fumihiro Kato, Junichi Tsuchiya, Yoshitaka Maeyama, Jinichiro Okuda, Mitsuhiko Kakita
  • Publication number: 20080230990
    Abstract: The technology described herein provides a non-competitive, multiplayer game designed to allow participants to learn, recognize, and appreciate diversity of thought, personality, and style within the individuals of a team or group. The game assists participants to enhance team effectiveness to ensure higher levels of success, to reinforce values and goals, and to explore dynamics and interaction within a team. Additionally, the game assists participants to build up cohesiveness, connections, and understanding of participants, to stimulate creative idea-generation and problem solving, and to have fun. The game includes a game board, dice, a timer, score cards, and question sets, each question set being unique relative to one another, each question set being representative of a specific type and theme of questioning and activity, and each question set comprised of questions designed either to help identify a personality profile, share information and preferences or facilitate brainstorming and idea generation.
    Type: Application
    Filed: March 21, 2008
    Publication date: September 25, 2008
    Inventor: Brownell Talbert Landrum
  • Publication number: 20080197568
    Abstract: A game is provided which includes a body, a track disposed in the body, and tokens disposed in the track. The tokens are capable of translating in the track. A plurality of track portions are provided which include first, second and third track portions. Each of the plurality of portions is capable of receiving at least two tokens. A plurality of turntables is provided including first and second turntables rotatively connected to respective ones of the first and second portions. The turntables are rotatively coupled so that rotation of the first turntable rotates both the first portion and second turntable. Thereby, rotating the second track portion is automatically provided and simultaneous reversing of the order of tokens in each of the first and second track portions is provided.
    Type: Application
    Filed: February 15, 2007
    Publication date: August 21, 2008
    Inventor: Thomas Cutrofello
  • Publication number: 20080194324
    Abstract: An educational game and method of the present invention includes a playing surface drawn to a map scale to enable the use of the playing surface as a map. A path having a plurality of game spaces extends along the playing surface and includes a start space and an end space and each of the game spaces has an action property. The educational game also includes a plurality of board pieces for movement along the path and each of the board pieces is associated with a player.
    Type: Application
    Filed: June 21, 2007
    Publication date: August 14, 2008
    Inventor: Elizabeth N. Treher
  • Patent number: 7396014
    Abstract: Paired playing pieces move on steps along a path of a playing area through sections representing stages in a couple relationship in response to matching couple answers on writing surfaces in response to questions on cards from a beginning step through the stages to a winning step. Two individual pieces of each paired playing piece may be separated with one of the individual pieces placed in the dog house area for a mismatch to a question card bearing a dog house insignia. Timed tasks on get out of the dog house cards when performed successfully enable a player's piece to be removed from the dog house and reconnected with the other couple members playing piece to form the paired playing piece.
    Type: Grant
    Filed: July 5, 2006
    Date of Patent: July 8, 2008
    Inventor: Barbara Elaine Jenkins
  • Publication number: 20080111303
    Abstract: A strategy game to be played in competition by multiple players. The game includes a map, partitioned into a grid of hexagonal cells, and accompanying game elements to be placed and interacted with on the grid. The game includes means of play designed to maximise the player's utilisation of strategic decision making skills to achieve tactical and logistical superiority.
    Type: Application
    Filed: November 13, 2006
    Publication date: May 15, 2008
    Inventor: Tyson Allen Guttwein
  • Patent number: 7341252
    Abstract: A game board comprising: an upper surface member, preferably composed of a transparent material; a peripheral edge connected to the upper surface member; and at least one aperture in the peripheral edge for receiving a game piece, the game piece preferably an elongate tile provided with indicia relevant to game play. A method of playing a game using the game board is also taught, the method comprising the steps of: a. placing player tokens at a selected location on surface indicia on the upper surface member; b. allowing the players to alternate rolling a die to determine an amount of movement for each of the player tokens across the upper surface member, c. moving each of the player tokens by thusly determined amounts of movement; d. when moving one of the player tokens to a space above an aperture, observing indica within the aperture through the transparent upper surface member, the aperture indicia providing game instruction; e. responding to the game instruction provided by the aperture indicia; and f.
    Type: Grant
    Filed: June 6, 2005
    Date of Patent: March 11, 2008
    Inventors: Shawn Jacklin, Brent Froh
  • Publication number: 20080023914
    Abstract: The instant invention is a board game that anticipates the career path possibilities of a rock star, singer or musician. Players move instrument shaped pieces across a board while garnering managers, contracts, and gigs. Players can sign with recording studios, take tours cross country or even around the world, and eventually make it to Hollywood. Pitfalls are available, too, like lawsuits and illness.
    Type: Application
    Filed: July 27, 2006
    Publication date: January 31, 2008
    Inventor: Ronald Locke
  • Publication number: 20080007000
    Abstract: An instructional interactive board game is provided which teaches spiritual kingdom living principles as revealed in the Bible to players of ages seven and up. The game is designed to be an interactive multi-player game that includes a board, player tokens, a pair of dice, score sheet, and question cards (Biblical History Cards, The Word of God Cards, and Kingdom Living Principles Cards) The board includes a sequential pattern of rectangles and squares which the players would move their tokens in response to a throw of the dice. The sequential pattern is in the shape of a cross. The players will transit the board following the sequential pattern with the object of attaining as many plus points as possible and avoiding minus points when landing on a various rectangles and squares and responding correctly to questions posed when the player lands on specific rectangles and squares.
    Type: Application
    Filed: July 10, 2006
    Publication date: January 10, 2008
    Inventors: Albert Rodela, Bruce Raymond Harrison
  • Patent number: 7306226
    Abstract: A musical game for facilitating learning of musical concepts has a game board with, for each player, a player set of musical symbols inscribed thereupon. Players draw cards which define tasks which must be completed in order to progress in the game by marking musical symbols, with a marker, in their respective player sets on the game board. The first player to mark each symbol in the players respective set is the winner. Additional cards are also provided to direct movement of tokens, one for each player, on spaces on the game board, inscribed thereupon as a partial piano keyboard. A player may become a conductor by marking instruments inscribed on the board with the markers. A conductor has increased opportunities to mark symbols in the respective player set and thus of winning the game.
    Type: Grant
    Filed: November 2, 2005
    Date of Patent: December 11, 2007
    Inventor: Lise Gagnon
  • Patent number: 7296797
    Abstract: A method of playing a card game is disclosed. The method includes providing a game board having multiple base areas, a destination and an advancement path having a plurality of advancement spaces between the base areas and the destination. A set of the playing cards is dealt from the deck to each of multiple players. At least one game piece is provided on each of the base areas for each of the players. Each of the players draws one of the playing cards from his or her dealt set of said playing cards and advances the game pieces from his or her base areas on the advancement path for a number of the advancement spaces corresponding to a numerical value displayed on the drawn playing card.
    Type: Grant
    Filed: October 3, 2005
    Date of Patent: November 20, 2007
    Inventor: Laren F. Crawford
  • Patent number: 7275745
    Abstract: A board game and method of playing the board game wherein players move their game pieces in a path on the game board having landing spots in accordance with a combination of a numbers die and a words die. A spinner having a finger-activated spinning arrow pivotally attached at the center is used in conjunction with the words die. Play money in a plurality of denominations is awarded or taken away in accordance with the consequences determined by the dice, the spinner, and the instructions on the landing spot.
    Type: Grant
    Filed: August 25, 2005
    Date of Patent: October 2, 2007
    Inventor: Derel Dacosta Alleyne